Roadmap · STYGION ID

Everything we are building, in the open

No dates, no promises we cannot keep. Just what we are thinking about, what we decided to do, what somebody is working on today, and what is already out.

Last thing out A project can be renamed, cards and all 3 weeks ago

Exploring

13

Ideas we keep turning over. None of it is a promise.

Propojené účty

Link an account once, use it everywhere

Whatever you link in STYGION ID works across all our apps. No second sign-in inside the launcher.

Propojené účty

Minecraft through your linked Microsoft account

The launcher takes your game account from the Microsoft account linked in STYGION ID — no separate sign-in.

Propojené účty

Twitch link as a rewards source

A linked Twitch account is reused everywhere it makes sense — watch time counts towards points with no extra setup.

Twitch odmeny

Link Twitch account (like other services)

OAuth link Twitch → STYGION ID (same model as Discord / Microsoft). Profile, verified identity, unlink. No watch points without a link.

Twitch odmeny

Channel watch time → points (multi-channel)

Idea: per user (or admin allowlist) configure channels; from link time track watch engagement and grant X points/hour. Multiple channels at once (STYGION + partners). Research: Twitch API does not expose raw watch hours — options: (1) live-stream claim heartbeats while stream is live, (2) EventSub + drops-like flow, (3) extension / bot code, (4) partner APIs if available. Anti-abuse: daily/weekly caps, no claim offline, cooldowns, configurable X pts/h. Per-channel ledger + summary.

Twitch odmeny

Admin: channels, rates, anti-abuse

Team UI / MCP: channel allowlist, points/hour, caps, kill-switch. Audit suspicious grants. Partner channels without code changes.

Produkt

STYGION ID points — economy vision

Ecosystem currency: activity (achievements, Twitch, later events) earns points; points buy cosmetics/rewards; most items also for real money; optional points top-up. Fair, auditable, no pay-to-win. Hooks into backend billing direction.

Body (ekonomika)

STYGION points — wallet and ledger

Points balance on STYGION ID (not just a counter): append-only ledger (earn/spend/refund), in-account history, consistent across web, launcher, and other services. One account = one balance.

Body (ekonomika)

Achievements → points

Completing an achievement (launcher, web, events, SMP…) credits points to the account. Achievement catalog + grant rules (once / repeatable / seasonal). Ties into planned launcher achievements — reward always lands on STYGION ID, never local-only.

Body (ekonomika)

Points shop (skins, themes…)

Catalog of cosmetics and rewards: launcher skins/themes, later more across the ecosystem. Buy with points → account entitlement (permanent own). Launcher theme engine already exists — shop only sells and unlocks.

Body (ekonomika)

Dual purchase: points OR real money

Most shop items have both a points price and a real-money price. Same entitlement, different path. No pay-to-win — cosmetics / QoL only. Transparent pricing in UI.

Body (ekonomika)

Buy points packs with real money

Optional top-up: points packs via payment (Stripe / existing billing direction). Larger-pack bonuses? VAT, invoices, refund policy. Top-up and achievement points share one ledger, distinct reason codes for audit.

Body (ekonomika)

Entitlements across clients

Purchased skin/theme shows in the launcher (and later elsewhere) via STYGION ID entitlement API — not a local unlock. Offline graceful: last-known cosmetics set.

Planned

0

Decided. Waiting for its turn.

Nothing here

Building

0

Somebody has their hands on it right now.

Nothing here

Done

3

Built and out. Newest at the top.