Roadmap · STYGION MC
Everything we are building, in the open
No dates, no promises we cannot keep. Just what we are thinking about, what we decided to do, what somebody is working on today, and what is already out.
Last thing out A project can be renamed, cards and all 3 weeks ago
Exploring
1Ideas we keep turning over. None of it is a promise.
Planned
0Decided. Waiting for its turn.
Nothing here
Building
3Somebody has their hands on it right now.
Voting that pays, even when you are not here
A vote is worth something the moment it arrives, and if you were at work when it did, all of it is waiting the next time you log in — nothing is lost by voting from your phone. Voting several days running is worth more than voting once, and when the whole server reaches a daily goal together everybody online is paid for it. The rewards are set; what is left is getting the server listed where people vote.
Explorers of the Void
The season, as a page. Not one leaderboard of whoever has the most hours, but a crown for each way of playing — engineer, mage, adventurer, builder — a bar for what the whole server has finished together, a map of which chapters nobody has touched yet so a new player knows where to go, and a page of your own you can send to somebody. Past seasons keep their final standings. The page is built; what it is waiting for is the server being able to say how far everybody has got.
VIP on MC
Three ranks on a page of their own. Each card says what the server does today — your name in colour wherever it appears, and a place kept for you when the server is full — and, separately, what is still on the way. You pay for the first list. What a rank never touches is what happens between you and another player: no sharper sword, no head start, nothing anybody else loses because you bought it.
Done
4Built and out. Newest at the top.
Ranks you play your way into
Six ranks nobody can buy, earned by hours actually played rather than hours logged in — Wanderer, Builder, Engineer, Veteran, Architect, and at five hundred hours something older than all of them. Each one puts your name in a colour of its own in chat and in the tab list, and a bought rank never hides one: they sit side by side because they say two different things about you.
Pay and have it straight away
You buy a rank on the site and you have it in game within the minute. Pay by the month or by the year, and it keeps going until you stop it — which takes two presses on the same page you bought it from. Stopping is not us taking a paid week back: it runs to the end of what you paid for. To wear it, log in to the server and say which player you are; we ask the world whether you are standing in it, so nobody can put a tag on somebody else.
The MC server page
One page with all of it: how many people are on right now, the address to copy, what you play it with, what is inside and how to start.
The shop opens when the world does
Ranks go on sale as a decision somebody makes, not as a side effect of the payments being wired up. Until then the shop simply is not there. Closing it later never touches what anybody already paid for: a rank runs to its date and whoever is paying can always stop.